public static class Window.Assign<T> extends PTransform<PCollection<T>,PCollection<T>>
PTransform that assigns windows to elements based on a WindowFn.
Pipeline authors should use Window directly instead.name| Modifier and Type | Method and Description |
|---|---|
PCollection<T> |
expand(PCollection<T> input)
Applies this
PTransform on the given InputT, and returns its
Output. |
WindowFn<T,?> |
getWindowFn() |
void |
populateDisplayData(DisplayData.Builder builder)
Register display data for the given transform or component.
|
getAdditionalInputs, getDefaultOutputCoder, getDefaultOutputCoder, getDefaultOutputCoder, getKindString, getName, toString, validatepublic PCollection<T> expand(PCollection<T> input)
PTransformPTransform on the given InputT, and returns its
Output.
Composite transforms, which are defined in terms of other transforms, should return the output of one of the composed transforms. Non-composite transforms, which do not apply any transforms internally, should return a new unbound output and register evaluators (via backend-specific registration methods).
expand in class PTransform<PCollection<T>,PCollection<T>>public void populateDisplayData(DisplayData.Builder builder)
PTransformpopulateDisplayData(DisplayData.Builder) is invoked by Pipeline runners to collect
display data via DisplayData.from(HasDisplayData). Implementations may call
super.populateDisplayData(builder) in order to register display data in the current
namespace, but should otherwise use subcomponent.populateDisplayData(builder) to use
the namespace of the subcomponent.
By default, does not register any display data. Implementors may override this method to provide their own display data.
populateDisplayData in interface HasDisplayDatapopulateDisplayData in class PTransform<PCollection<T>,PCollection<T>>builder - The builder to populate with display data.HasDisplayData