public class BeamSetOperatorRelBase extends PTransform<PCollectionList<Row>,PCollection<Row>>
BeamUnionRel, BeamIntersectRel and BeamMinusRel.| Modifier and Type | Class and Description | 
|---|---|
| static class  | BeamSetOperatorRelBase.OpTypeSet operator type. | 
name| Constructor and Description | 
|---|
| BeamSetOperatorRelBase(BeamRelNode beamRelNode,
                      BeamSetOperatorRelBase.OpType opType,
                      boolean all) | 
| Modifier and Type | Method and Description | 
|---|---|
| PCollection<Row> | expand(PCollectionList<Row> inputs)Override this method to specify how this  PTransformshould be expanded on the givenInputT. | 
compose, compose, getAdditionalInputs, getDefaultOutputCoder, getDefaultOutputCoder, getDefaultOutputCoder, getKindString, getName, populateDisplayData, toString, validatepublic BeamSetOperatorRelBase(BeamRelNode beamRelNode, BeamSetOperatorRelBase.OpType opType, boolean all)
public PCollection<Row> expand(PCollectionList<Row> inputs)
PTransformPTransform should be expanded on the given
 InputT.
 NOTE: This method should not be called directly. Instead apply the PTransform should
 be applied to the InputT using the apply method.
 
Composite transforms, which are defined in terms of other transforms, should return the output of one of the composed transforms. Non-composite transforms, which do not apply any transforms internally, should return a new unbound output and register evaluators (via backend-specific registration methods).
expand in class PTransform<PCollectionList<Row>,PCollection<Row>>