Attempts to find a suitable, human-readable name for the given object.
If withName was called on this object, or it has a beamName member,
that is what is returned, otherwise it will attempt to construct a
nice, compact stringified representation of this object or fail with an
error.
Attempts to find a suitable, human-readable name for the given object.
If
withName
was called on this object, or it has abeamName
member, that is what is returned, otherwise it will attempt to construct a nice, compact stringified representation of this object or fail with an error.